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1.10b4
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1.10b4
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{{Incomplete|More citations needed}} {| border="0" cellpadding="0" cellspacing="1" class="article-table" style="float: right; width: 500px;" |+Β |- ! scope="col"| ! scope="col"|<span style="color:rgb(37,37,37);font-family:'LiberationSans',Arial,Helvetica,FreeSans,sans-serif;font-size:12.6000003814697px;font-weight:bold;line-height:20.1599998474121px;text-align:center;">1.10b4</span> |- | | '''Release date''' November 6, 2016<br /> '''Download''' [http://www.aetherii.com/downloads Client]<br /> [[1.10b2|β β1.10b2]]|[[1.10b3|β 1.10b3]]|[[1.10b5|1.10b5 βΊ]] |} '''1.10b4''' is an [[Development versions|indev build]] of the [[Aether II]] mod, which was released on November 6, 2016, and included fixes to Mysterious Henges, disabled cloud rendering, and implementation of Frostpine Cooler and Skyroot Bolt recipes. ==Additions== *[[Frostpine Cooler]] now has a [[Crafting#Utility_2|recipe]] *[[Bolt|Skyroot Bolt]]s can now be [[Crafting#Combat_2|crafted]] *Localized wing flapping sounds *Players now die immediately if they fall out of the ''[[Aether]]'' *[[Coarse Aether Dirt]] introduced ==Changes== *Health of several mobs adjusted or reduced, especially hostile ones *Experience drop rates from ''Aether'' mobs nerfed *Cloud rendering is now disabled in the ''Aether'' *Moa Nests in trees now have an "on [[Aether Grass]]" check *Moved [[Candy Cane]] and [[Gingerbread Man]] into the Aether consumables tab *[[Mysterious Henge]] spawn points now search down if a henge has been griefed *Players no longer respawn at mysterious henges if they are obstructed with blocks *Lowered drop rate of [[Holystone Chip]]s and [[Scatterglass Shard]]s dramatically *Disabled glowing [[Ambrosium Ore]] render until we can fix compatibility with Optifine ==Fixes== *Fixed [[Incubator]] progress not ticking unless you close and reopen the GUI *Fixed bug report tab booting the client when opened in multiplayer *Fixed rooted mobs ignoring the block they're inside, and prevented placing blocks where they are *Fixed texture clipping for Skyroot Logs *Fixed Portals and other placeable templates placing in dungeons while in survival mode *Fixed schematic trees not decaying properly *Fixed a few hurt localizations *Fixed inconsistency with vanilla for Max Health representation *Fixed crash with item selectors on servers *Potentially fixed a long-standing bug with the Spawning System *Fixed not being able to pick up bolts when shot. *Console spam from entities with duplicate UUIDs fixed *Fixed lag with respawning at Henges {{Builds}}
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