Aether Wiki
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The content of this page is still in development.
This information is subject to change, or may not feature in the mod.
Please remember to cite any sources.
This is necessary as there is no way of telling if the information is true unless there is evidence to back it up.

Any uncited information will mostly likely be removed until there is a reliable source provided.

This page lists current and past Nightly Changes, which are daily or nightly intermittent changes made to the mod's codebase while it is in development. Said changes are highly unstable and may contain bugs and/or broken functionality. For a full list of nightly changes and all branches/commits, please see the Aether II's gitlab.

Nightly Changes[ | ]

1.12.2 Branch[ | ]

Type Change(s) Timestamp
Merge Branch 1.12.2 merged and updated to latest Forge version March 2nd, 2018 (4:39 PM)[1]
Fixes Fixed Theran Leaves not rendering in-world March 2nd, 2018 (4:31 PM)[2]
Fixes Important main project gridle and repo fixes March 1st, 2018 (4:18 PM)[3]
Additions Theran wood blocks implemented, for use in the Prologue area, includes Theran Log, Theran Leaves, Theran Planks and a visual Theran Planks set February 28th, 2018[4]
Fixes Necromancer Tower portal room and Outpost structure updated February 28th, 2018 (12:55 PM)[5]
Crashes Fixed crash in Necromancer Tower instance, also made Aether islands use spawn trigger regions with Outpost blueprint February 28th, 2018 (12:01 PM)[6]
Orbis Orbis updated to 1.12.2-1.0.5, blueprints now fetch through their location February 28th, 2018 (11:21 AM)[7]
Fixes Adventure mode activated while inside the Necromancer Tower instance February 27th, 2018 (5:28 PM)[8]
Fixes Compile error in VirtualDataManager fixed February 27th, 2018 (5:09 PM)[9]
Fixes Bedrock no longer generates in Necromancer Tower instance for better performance February 27th, 2018 (5:08 PM)[10]
Additions Tempoarary Necromancer Tower generation, spawns you inside as part of a prologue February 27th, 2018 (9:22 AM)[11]
Orbis Orbis updated to 1.12.2-1.0.4 February 27th, 2018 (8:06 AM)[12]
Fixes World instances reimplemented February 27th, 2018 (8:05 AM)[13]
Additions A set of Therastone Bricks implemented, which will be the first Theran blocks used in the Necromancer's Tower prologue February 26th, 2018 (10:44 PM)[14]
GUI Aether creative tabs renamed to "Aether II ___" for clarification purposes Feburary 26th, 2018 (8:41 PM)[15]
Orbis Removed old Orbis textures that are no longer needed February 8th, 2018 (10:29 AM)[16]
Additions Zephyroos introduced back in, albeit unimplemented and barebones February 7th, 2018 (2:54 PM)[17]
Fixes Fixed creative tab icons not rendering properly February 3rd, 2018 (6:16 AM)[18]
Fixes Fixed crafting workbench GUI not working February 3rd, 2018 (5:18 AM)[19]
Fixes Fixed blocks and biomes not registering correctly but the blocks still do not render correctly in creative mode tabs January 29th, 2018 (12:54 PM)[20]
Fixes Fixed the 1.12 port having an infinite recursion crash January 29th, 2018 (12:54 PM)[21]
Fixes Fixed compile errors but the port is still buggy even if the issue of half of the repo missing was fixed January 29th, 2018 (10:03 AM)[22]
Porting First port commit for the mod to 1.12.2, has load of issues, Orbis is now removed as a required part of the mod and is a seperate library that downloads and compiles when building the workspace but Aether II now requires it to play January 28th, 2018 (3:06 PM)[23]

Dev Branch[ | ]

Type Change(s) Timestamp
Fixes Item effect text color corrected to blue from grey December 5th, 2017 (6:06 AM)[24]
Fixes Ethereal Wisp no longer uses potion effects December 5th, 2017 (5:34 AM)[25]
Fixes Rendering issues fixed with Baby Pink Swet companion, still needs further fixes December 5th, 2017 (4:57 AM)[26]
Fixes Moa Eggs no longer stack December 4th, 2017 (6:49 PM)[27]
Fixes Key 3 could be pressed to access tab in choice wheel November 25th, 2017 (2:16 PM)[28]
Orbis Right-clicking regions in the Brush selection mode now works November 23rd, 2017 (11:38 AM)[29]
Terrain Generation Well_B structure generation had wrong height November 23rd, 2017 (10:47 AM)[30]
Terrain Generation Issue with island generation being mismatched now mostly fixed November 23rd, 2017 (9:56 AM)[31]
Orbis Fixed Orbis not being read properly in workspaces that weren't in a jar and also fixed a crash when entering the Aether in a dev workspace November 23rd, 2017 (9:55 AM)[32]
Orbis Several checks implemented so that blueprints/brushes don't flow when in GUIs November 21st, 2017 (1:12 PM)[33]
Orbis Crashing on servers when opening Blueprint GUI should be fixed November 21st, 2017 (11:47 AM)[34]
Orbis Mouse wheel not functioning correctly in Brush Mode now fixed November 21st, 2017 (10:53 AM)[35]
Orbis Fixed Blueprints/Palettes/Block Chunks/etc canceling the mouse event to prevent normal input while placing November 21st, 2017 (10:46 AM)[36]
Terrain Generation Data Primers now generate blocks without updates, prevents tall grass and such from being destroyed when generated November 21st, 2017 (10:46 AM)[37]
Orbis Blueprints, Blueprint Palettes and Block Chunks now have new functionality (can be placed with both mouse buttons, they now generate when holding down mouse buttons and no longer place Air when generated by the player) November 21st, 2017 (10:42 AM)[38]
Orbis Fixed brush size not changing when just moving player with WASD keys November 21st, 2017 (10:02 AM)[39]
Orbis Fixed Brush not flowing/generating when not moving mouse and moving player with WASD keys November 21st, 2017 (9:50 AM)[40]
Orbis Fixed Brush selection mode not having constant flow when holding left click November 21st, 2017 (9:28 AM)[41]
Orbis Fixed Sphere, Dome, and Cyliner Shapes not flling up their radius in centered mode November 21st, 2017 (4:50 AM)[42]
Orbis Brush selection mode added, they now can be changed by a choice wheel November 20th, 2017 (9:02 PM)[43]
Crashes Multiplayer crashes when trying to access client-side caches fixed November 16th, 2017 (2:40 PM)[44]
Orbis NPE catch if palette is empty fixed November 16th, 2017 (1:47 PM)[45]
Orbis Forge button in Blueprint GUI only enabled when 2 or more blueprints inside matrix fixed November 16th, 2017 (1:45 PM)[46]
Orbis Fixed client power handler not getting its onOpenGUI method called November 16th, 2017 (1:41 PM)[47]
Crashes Fixed server crash with client references November 16th, 2017 (1:28 PM)[48]
Orbis Weighting working properly with blueprint palettes fixed November 16th, 2017 (12:44 PM)[49]
Orbis Bug with reading back NBT/NBT maps fixed November 16th, 2017 (12:38 PM)[50]
Orbis Blueprint regions placing twice on integrated servers fixed November 15th, 2017 (2:47 AM)[51]
Orbis Blueprint items now render like Block Chunks November 15th, 2017 (2:44 AM)[52]
Orbis Precaution for block data containers (Block Chunks) to now use itemstacks as keys since they are unreliable for caching November 14th, 2017 (2:33 PM)[53]
Orbis Combine matrix is now 4x4 (16 slots) for GUI November 14th, 2017 (2:19 PM)[54]
Orbis Aforementioned memory leak below fully fixed now, was a problem with not implementing hashcode November 14th, 2017 (2:11 PM)[55]
Orbis Fixed combine matrix not rendering in vanilla inventory GUI November 14th, 2017 (10:39 AM)[56]
Orbis Memory leak caused by using ItemStacks as keys fixed November 14th, 2017 (10:38 AM)[57]
Orbis Forged Blocks changed to Block Palettes and they now have renders to represent all blocks inside the selection made November 14th, 2017 (9:00 AM)[58]
GUI Fixed blueprint culling issue November 14th, 2017 (8:59 AM)[59]
Orbis Fixed forged blocks not being usable in fill menu gui. November 14th, 2017 (6:11 AM)[60]
Crashes Fixed crashing outside of dev workspace November 13th, 2017 (4:33 PM)[61]
Orbis With the Fill power-GUI, forged blocks can now be created; this allows block types to be combined for selecting. Said function can be used in Fill, Replace, and Delete powers. November 13th, 2017 (1:52 PM)[62]
GUI Blueprint interface render color bleeding into other interfaces fixed November 13th, 2017 (8:52 AM)[63]
Fixes Block Chunks not rendering in the correct context fixed November 13th, 2017 (8:15 AM)[64]
Fixes Blueprints now have proper rotating in GUI November 13th, 2017 (7:03 AM)[65]
Fixes Blueprints now render with smooth lighting/ambient occlusion November 13th, 2017 (6:56 AM)[66]
Fixes Swet Jelly now no longer consumes twice from the same stack November 9th, 2017 (2:08 PM)[67]
Removal Moonlit Bloom removed November 9th, 2017 (1:52 PM)[68]
Behavior Cloudwool Carpet is now no longer water proof November 9th, 2017 (1:33 PM)[69]
Behavior Several Skyroot blocks such as planks and logs now burn November 9th, 2017 (1:24 PM)[70]
Mod Info Internal version ID changed November 8th, 2017 (3:54 PM)[71]
Crashes Crash when trying to access block-state metadata fixed November 8th, 2017 (12:06 PM)[72]
GUI Blueprint interface render bleeding into other interfaces is now fixed November 8th, 2017 (11:56 AM)[73]
Orbis Block_data item is now Block Chunks and has new render in inventory November 8th, 2017 (10:23 AM)[74]

References[ | ]

  1. https://git.gildedgames.com/GildedGames/Aether-II/commit/4178b8b3eb5e0e6015c0a106a124492890b993ff
  2. https://git.gildedgames.com/GildedGames/Aether-II/commit/a47d5213211b0080f8fb046b948697866e47fd9f
  3. https://git.gildedgames.com/GildedGames/Aether-II/commit/34127522805d734d6ca4285ca279bc44dc6f6bb6
  4. https://git.gildedgames.com/GildedGames/Aether-II/commit/9a5ba9539573760ac70a5423767095d6e2224aa5
  5. https://git.gildedgames.com/GildedGames/Aether-II/commit/1e012b91a14543e65948b455fdda51587005c5b9
  6. https://git.gildedgames.com/GildedGames/Aether-II/commit/4a585d46c9c9f35995ace41a7ca09dd3249b6866
  7. https://git.gildedgames.com/GildedGames/Aether-II/commit/2b1c2b70267af8b6ffe4a29f7286b5c230c2ca10
  8. https://git.gildedgames.com/GildedGames/Aether-II/commit/2e5e4c7d1e8e5d838546bc33e6958f04e677e90d
  9. https://git.gildedgames.com/GildedGames/Aether-II/commit/24feca601bc6fa5a8cf605727260664226dd44bf
  10. https://git.gildedgames.com/GildedGames/Aether-II/commit/2509046a450edd98c0ae455577ae8079af78aef8
  11. https://git.gildedgames.com/GildedGames/Aether-II/commit/5e2579eb52a6bbfc65762ca643084bb9a8e5d651
  12. https://git.gildedgames.com/GildedGames/Aether-II/commit/78b671a1adb1b7ae84f7f8e252339edf9858cd4d
  13. https://git.gildedgames.com/GildedGames/Aether-II/commit/c8f75867db62237bbd3510148e66d8ee6d564667
  14. https://git.gildedgames.com/GildedGames/Aether-II/commit/c36a5a0491040f941ac784cd7eb35c43832a1671
  15. https://git.gildedgames.com/GildedGames/Aether-II/commit/b943a67a2e0e8d8512a3c6ee969e28258c7e7b91
  16. https://git.gildedgames.com/GildedGames/Aether-II/commit/3a35905dfb031dd72ad8390220286b9f7182b7c8
  17. https://git.gildedgames.com/GildedGames/Aether-II/commit/ef0ea07897c5a830148289bb00fe2fd1c5bf920e
  18. https://git.gildedgames.com/GildedGames/Aether-II/commit/73dd6335156cd4157c11ba5ccb21c5a47cf0e311
  19. https://git.gildedgames.com/GildedGames/Aether-II/commit/4ae4bc79bcb1fe85b2dd622bf4826f481fe61328
  20. https://git.gildedgames.com/GildedGames/Aether-II/commit/2fd1bfa70fc164b471a27f145ce451d85396bddb
  21. https://git.gildedgames.com/GildedGames/Aether-II/commit/ae98cb9656c8d2a6d005de0f30868288dfb56b50
  22. https://git.gildedgames.com/GildedGames/Aether-II/commit/542039e08a9c9726ff3edaccd0a984400e1e23fc
  23. https://git.gildedgames.com/GildedGames/Aether-II/commit/57c1f3f88c21da96bc29a1ff805218243fe492cf
  24. https://git.gildedgAMes.com/GildedGAMes/Aether-II/commit/2ed20f1f204f8abb25301131b21b01056a9327d2
  25. https://git.gildedgAMes.com/GildedGAMes/Aether-II/commit/9f46c10c2b0795b577824683535ca979f256467d
  26. https://git.gildedgAMes.com/GildedGAMes/Aether-II/commit/a507391875a922093d94eabf89f21c95c4abef29
  27. https://git.gildedgAMes.com/GildedGAMes/Aether-II/commit/440c55b82782fb2cbc4132daade7dd2fcbccfde9
  28. https://git.gildedgAMes.com/GildedGAMes/Aether-II/commit/e2380afa1962b5928b415b17982bf5fb5938f8ac
  29. https://git.gildedgAMes.com/GildedGAMes/Aether-II/commit/d0d23d59c216ef61684df933339c90a2679db14f
  30. https://git.gildedgAMes.com/GildedGAMes/Aether-II/commit/37ec8fc8383a6e088fbe237f3753606dcf04a9ca
  31. https://git.gildedgAMes.com/GildedGAMes/Aether-II/commit/94b4e1f8bfbce3e8615e66153279043f863e0aef
  32. https://git.gildedgAMes.com/GildedGAMes/Aether-II/commit/4fca814134ed0a8e7d5ca28dc8eb2e22c657e9d1
  33. https://git.gildedgAMes.com/GildedGAMes/Aether-II/commit/b47b168663da51710bfe826af3dc8a9b5313423b
  34. https://git.gildedgAMes.com/GildedGAMes/Aether-II/commit/68bd9962fb0589766bbe07bf0d2fef6a70d1dae8
  35. https://git.gildedgAMes.com/GildedGAMes/Aether-II/commit/2fd5d90c4ae0a6aa4766ae716f9b487b26a84261
  36. https://git.gildedgAMes.com/GildedGAMes/Aether-II/commit/41f2beb0232f4d4a00985c21128a4ef9b0ab5bef
  37. https://git.gildedgAMes.com/GildedGAMes/Aether-II/commit/9b9118b992c67c0121a4ee3961c55f3c7e936a3a
  38. https://git.gildedgAMes.com/GildedGAMes/Aether-II/commit/ae43ae099dc86a89b74bab6993e96f2b233001d9
  39. https://git.gildedgAMes.com/GildedGAMes/Aether-II/commit/11d9f9cec2932ab189c4082d81e8f3f52d9629f1
  40. https://git.gildedgAMes.com/GildedGAMes/Aether-II/commit/98ee2e8c6c992f8a57e7c05b71c40c4e1b8a9218
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  71. https://git.gildedgAMes.com/GildedGAMes/Aether-II/commit/df115d0946340a70cd5aad8bff6a78440d373d8f
  72. https://git.gildedgAMes.com/GildedGAMes/Aether-II/commit/415bca4cd2f692118d171949467f33084f3e7349
  73. https://git.gildedgAMes.com/GildedGAMes/Aether-II/commit/439c505f8dc8900ffc64e556f7c2fb35481edd46
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